The Adventurer's Guild

Unlike the other guilds in Noivos, the Adventurer’s Guild is not officially recognized by the government, nor does it have a seat on the ruling council. Instead, it serves as a collection point for thugs, pioneers, warriors, itinerants, and the greedy. The guild doesn’t have a president, but it does have an elite upper circle consisting of the best adventurers on this side of the sea. While this privileged crowd swims in gold, gems, and lucrative commissions, most of their fellow members are violent, reckless, and unwise, dying in as much poverty as they lived. However, their prestige drips down, and the Adventurer’s Guild is a good place to find potential clients, future allies, and rumors of employment.

Dorwin Eithiriond, a middle-aged wood elf adventurer, is the default head of the Adventurer's Guild. Experienced, charismatic, and with a good nose for business, he rose through the ranks within ten years of arrival. Although Dorwin is often credited with the Adventurer's Guild's creation, the honor actually goes to a half-elf named Arannis Hornraven, who arrived shortly after Noivos' founding. Dorwin sailed over five years later.

The Adventurer's Guild is based at the Lusty Priest, a dive in the eastern end of Noivos. 

 

The Adventurer's Guild

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